I tried running with only one box checked, no difference. I set XR Plugin Management to use the Oculus plugin, and to initialize on startup in both Standalone and in Android modes. Clicking Play in the Editor used to work, but since upgrading from 2019.2 I have been unable to run in the editor, and I can't produce a working build for the Quest (app just opens a black screen and I can't do anything, I'm hoping it's a simple fix but I can't test in the editor, so I can't debug at all). This has hit me for the past few weeks and I'm running out of ideas.
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